A couple of nights ago I was playing Scrabble with the girl, and I got to play a word I have been wanting to play in the game for as long as I can remember! I’m so thrilled by this that I just had to blog about it.
The word is “PIZZAZ” and the reason I have always wanted to play it is the tough requirements – since there is only one Z in Scrabble, and the word has three Zs, you have to use the Z and both blank tiles (which can be any letter) to play it. An unlikely scenario.
So in the game a few nights ago, I got a blank tile early on. Then, amazingly, I got the second blank tile (there are only two in the set). I also had an A, which is a common tile. I resolved not to use these three tiles, in case the Z became available. Then, shortly afterward, I drew the Z! This was the first game I have ever played where I had the three required tiles.
I searched the board for a place where the word might go, and saw that there was an I where the word would fit, and a P could be placed to turn UP into PUP as a connecting word. So if I could just get a P then I would be set.
Now, the girl and I play a very competitive game of Scrabble. The board was already a mess and it was hard to play words on it. The girl expressed her frustration with the set up, and I concurred, which pretty much happens every game we play. I also told her that I was set up for playing a word I had always wanted to play my whole life, and was playing with that goal in mind.
And then, a miracle happened. After taking a long time trying to find a good play, the girl resigned herself to a simple turn. She put a P in place next to the I, to make PI and PUP. She had set up my perfect word.
Thank you, I said, and placed my Z, A and two blanks. I put the real Z next to the triple word score space just to be nice.
There it was! The word of a lifetime!
I seriously wonder if the girl played the P because she was hearing my thoughts, and subconsciously aligning with my intentions. She actually consciously helped me play another word once, in a different game. The word was SEQUOIA. In that game, I revealed to her what the word I was going for was, and she made a play to set me up for it. She is such a sweetie.
In the case of PIZZAZ, I did not reveal the word to her, so it was fortuitous that she played the P. But maybe she picked up on my desire subconsciously. I have blogged before about how our intentions can affect what we might expect to be a random outcome.
By the way, if you are wondering about the spelling of pizzaz, usually spelled pizzazz, with four Zs – it is an alternate spelling and it is in Hasbro’s official Scrabble dictionary. The spelling with four Zs would be impossible to play in a standard game of Scrabble, unless you had some truly remarkable mind-bending powers.
Here is the board at end of game. The final score was 287-287, a draw.
Aileen, the vagabond gal who has been doing theater her whole life, continues each summer to direct a show with the Arts Bubble. Last summer was City of Angels, which was Tiernan’s first lead role and he was excellent at it. This summer was a newly available show, with Tiernan in multiple supporting roles, and really it’s just a whole lot of fun. Below is my mini-review and promotional post.
The Arts Bubble Presents: The Guy Who Didn’t Like Musicals
I hope you can make the time this week to see Starkid’s The Guy Who Didn’t Like Musicals, presented by The Arts Bubble at Cosmic Art Studios in Pottstown, PA, because you don’t want to miss this amazing production. The Arts Bubble continues its tradition of putting on the cool shows that no one else does, and in this case are presenting a regional premiere of a show whose rights recently released. If you are familiar with the Starkid show from their online channels and come to see The Arts Bubble’s production, you will be delighted by the matching set design, and by the leads expertly capturing the characterizations of the original performances. You will also enjoy how well The Guy Who Didn’t Like Musicals works with a much larger cast. If you are not familiar, well, I don’t want to spoil the show for you. I’ll just say it’s like a campy old sci-fi B-movie, except it’s a darkly humorous musical, and it’s a lot of fun. The Arts Bubble makes excellent use of the generous space on the second floor of Cosmic Art Studios, and gives its audience fantastic performances, with a live band and plenty of thrills and laughs. The show does have some strong language and mature themes, but it stays (just barely) at a PG-13 rating. The audience clearly loved it on opening night, and if you want to be entertained as well, then make sure to reserve your tickets now! It’s “pay what you can afford” but you do need to reserve a seat (see the link below).
Remaining performances are Tuesday July 2 at 7pm, Friday July 5 at 6pm, Saturday July 6 at 2pm, and Sunday July 7 at 2pm, at Cosmic Art Studios, 310 E High St, Pottstown, PA, 19464.
When I lived in North Carolina, I used to go to a lot of game nights at people’s houses or at game stores, and play multiplayer tabletop board games. When Aileen came into my life, my priorities changed – I started traveling more, and going to see shows. But I kept up the gaming when I could, and Aileen joined me sometimes, even going to some of the same game nights and game conventions I was used to attending.
Then I moved to Pennsylvania, into an apartment about halfway between Aileen’s house and where I worked. I made an effort to recreate my gaming lifestyle, by going to a game store nearby that had open boardgaming on Friday evenings. I had only just started to make a habit of it and make friends there, when along came the pandemic.
During lockdown, I moved in with Aileen. There would be no game stores or game conventions for awhile, but we did play a lot of two player games. And still do. I’m very lucky to have a BFF who will play boardgames with me. Shared interests and activities is part of what makes our partnership work.
The games we like to play come in different forms. Many of them are lighter games, for when we have limited time or energy. They take an hour or so to play, and usually are in the modern vein of games that require strategic thinking. They are complicated enough to be challenging but simple enough that we might also bring them with us when traveling and be able to convince others to play with us. They are multiplayer but they play fine with just two players. Here are a few examples:
A perennial favorite is Scrabble, which is easy to set up, and can even be played when a little unfocused, with the TV on and while socializing. Aileen and I have been playing since we first met as teenagers, long ago.
Scrabble has also always been a popular game in the extended Barrera family, one which we often play at family gatherings. I remember playing with my chain-smoking, hard-drinking aunts when I was growing up; they taught me that the game can be competitive and can be played ruthlessly.
When it’s just the two of us, Aileen and I often play modern-style games that are designed for two players, of which there are many in this Golden Age of boardgames. These also tend to be lighter, with quick set up and small footprints. Here is a short list of specifically two-player games we have played a lot:
Now my favorite kind of strategy board game is one that’s a bit heavier and takes at least a couple of hours to play. These require a more serious commitment of time and energy, as well as ample table space. Luckily for me, there are some of these that Aileen likes and is willing to play. The one we’ve played the most is Castles of Mad King Ludwig, which we call “the castle game.” If you follow me on social media, you have seen me post lots of pictures of the castles I’ve built.
Another one is Grand Austria Hotel, which we call “the hotel game,” and have even played while staying at hotels. This sometimes requires some creativity finding enough surface space to set up the game.
I made a more or less complete list of these kinds of heavier games that we play in two-player mode. I did this on BoardGameGeek using a format called a “GeekList.” I’ve already brought up BoardGameGeek session reports on this blog. A GeekList is another way one can contribute on that site; it can also be a convenient way to track games or even to hold an exchange or auction of some kind.
In the case of this GeekList I made, it’s just a collection of… My Favorite Medium Weight Multiplayer Games to Play with 2 Players. I hope you enjoy looking through it and, if you are lucky enough like me to have someone to play with, I highly recommend the games on this list as suitable for just two players.
I am over three months into my new remote job, and things are going swimmingly. It’s interesting because I get to work for a new kind of company (agricultural sector as opposed to finance), and also pick up on a new corporate culture. The IT department there isn’t very mature, in part because it has been expanding rapidly (how I got the job, essentially), so I get not only to prove my chops but also to help the folks who aren’t as seasoned as I am to understand the software development lifecycle. It’s very gratifying that my experience is being put to good use, and to know that despite my advanced years I am still relevant in the workforce.
Aileen, meanwhile, is working on the summer Arts Bubble musical, which this year will be City of Angels, a satirical noir comedy (not to be confused with a Nic Cage movie of the same name). As usual, she is committed 100% to all aspects of the production and putting in tons of work. Equally committed is our son, Tiernan, who is cast in his first lead role, as the hard boiled private eye from the movies. I hope you will be able to come see it (many friends and family already have confirmed they will, thank you all). The show dates are July 14-17; message me for details if you want to attend. But note that opening night is sold out. Woo hoo!
Our other son, Lionel, has just come back from a month in France, where he took a French immersion course with his University, and had a taste of life in another culture. This included going clubbing and he had some interesting stories there. He’s becoming such a worldly young man. Back home, Gavin continues his relentless work maintaining the region’s water infrastructure. He is a wizard with programming PLCs, which are these logical circuit board thingies that basically hold our entire civilization together. Aileen goes over to his house more often these days, since that’s where the best computer is, which is great for Potato, the cat who lives there, since it means she gets more attention now.
There is still a big hole in our heart and home that used to be filled by our sweet kitty, Sashimi, our magical girl. Aileen made this portrait of her after she died. It’s hard to believe it’s already been almost two months. Have we really moved on?
Is it ok to move on?
Is it ok to die?
We all will. Already this year two FB friends have died from cancer. Another, a very dear friend from back in the day, is sick and currently hospitalized. The clock is always ticking, ticking away to midnight.
Last night we watched a video on YouTube that informed us that the Doomsday Clock is the closest it’s ever been to midnight: 90 seconds away. The war in Ukraine is not helping here. The video we watched was actually about how scarily sophisticated A.I. is getting, and speculated on whether it might just decide to destroy the human race. It really terrified Aileen and gave her nightmares. I tried Stevesplaining to her that A.I. chatbots aren’t sentient beings with a will, just really impressive pattern-seeking algorithms, but I don’t think I reassured her.
In any event, just because A.I.s are “merely” computer programs doesn’t mean they won’t be put in charge of everything and then God knows what will happen. And if that doesn’t get us, we just might end up cooking to death anyway when Earth turns into a Venus-like planet. All we can do is carry on with our usual business while the summer broils us.
Oh dear, sorry to end on such a heavy note. Here’s a poem about cats by Jane Hirshfield to hopefully lighten your mood. Have a great summer, everyone, if you can. And come see our show!
In world events, the two big stories of 2022 were clearly the Russian invasion of Ukraine, and the confluence of the Jan 6th committee hearings and midterm election results, which I will call the slow death of MAGA. I thought it was impressive that the Biden administration was able to rally the West in support of Ukraine, and also dodge the expected “red wave” repudiation of the executive term. Is this inching towards a “blue wave” consolidation, and a revitalization of the Western alliance, after the setbacks of the previous administration? Or is it just pulling the partisan tension ever tauter, in anticipation of a reckoning still to come? Either way, I would like to take this opportunity to extend a middle finger to all of the MAGAts in the Putin/TFG camp, and heartily wish them more failure and humiliation in the new year.
In my own life, the best new thing to happen to me was being hired to work on the end notes for the sequel to The Fourth Turning.I’ve been a fan of Strauss & Howe generations theory for 25 years now, nearly half of my life, and it’s an honor to be included in Neil Howe’s process of writing the much anticipated sequel to their 1997 book (Bill Strauss passed away in 2007, sadly). It has been a lot of hard work, and I am grateful for the opportunity to contribute and to prove myself (I’m pretty good at methodical information organization).
I say this is the best new thing to happen to me, because there is much to be grateful for in 2022 that is a continuation of past trends. I really am one of the luckiest people in the world. I get to work from home in a time of plague, and while the Covid-19 pandemic is about to reach its three year anniversary, my extended family and network has for the most part mercifully been spared the worst outcomes from the disease (though enough of us have caught it, Lordy). Our family is financially stable, even while our national economy is not. And though I have Boomer parents and Millennial children, I am not really “Sandwich Generation” in the sense of being responsible for caring for family both above and below me on the age ladder. My parents, thankfully, have retirement savings.
I’m also very lucky and grateful to be with my partner, Aileen, after almost ten years since we reunited at our 30th year high school reunion in 2013. We started off visiting each other frequently from our respective homes 400 miles apart, and ended up living together under one roof. Being in lockdown together tested our relationship – could we stand continuous contact for months on end? Turns out we could. Pandemic lockdown and moving in together have only strengthened our partnership, and I look forward to many decades together to come.
My big hope for 2023 is more opportunity for creative work, for myself and everyone else in the household. I know, it might seem crazy to wish for work. Didn’t I just enjoy a week off from that? But we Gen Xers are in our peak earning years, so it’s very good for us to keep that going at this point in our lives. I for one will be hitting the ground running next week, rereading Neil’s book while also swamped with work at my computer job. Aileen has had her contract at West Chester University extended, which is great because it means she will get one full year there to put on her resume. As for the young Millennials in our family, I hope for more opportunity to learn and grow, and figure out where they want to go in life. We will, of course, be there to support them.
To my readers, I say thank you for checking out my blog, and I invite you to keep visiting as I continue to chronicle these challenging times. We don’t know exactly what the future holds, but we can be sure there is significant change coming. I hope you have a foundation in your life like mine, because that will so helpful for getting through this crisis era. All the generations will need one another for a safe and prosperous New Year.
The last show that the Vagabond Acting Troupe put up before Aileen merged the company with another theater company was the musical Starmites. This was also one of the first of her shows that I saw after we got together around 2014. Her company used to put on shows in an old church that was out in the country, but since they left the building was torn down.
I remember how enchanting the show was and how impressed I was with the production values and with the talent of the kids. This show was done with kids and young teens! And it’s a tough one, too, with complicated songs with challenging harmonies.
Challenging kids to take on difficult work and discover their power to get it done is Aileen’s specialty. It’s what makes her such a great educator. There’s even a quote from this show that is apropos: “to a Starmite there is no such word as can’t.”
What is a Starmite, you might ask? Well, they’re kind of like a superhero. They kind of live in an imaginary world in a girl’s mind, called Innerspace, and they help her to find her courage and unleash her full potential. So maybe they’re a real part of her, inside?
Do we all have a superhero dwelling in our inner space? Yes, and that is essentially the message of the show. You have to dig deep inside yourself to find them. That’s what Aileen has been doing with young people for her entire career, which is why this is one of her (our) favorite shows.
Another reason Aileen likes this show is because it has a lot of great parts for actors to play. It provides opportunities for many individuals to stand out with a special character, and has multiple strong supporting roles. That’s important for Aileen, because the point of her shows is to be inclusive and give everyone who auditions a chance to participate.
Why have you never heard of this show? Well, it’s not often done. Possibly because it’s so challenging, or because it’s so nerdy. Aileen thinks it needs better marketing. It’s hard to tell from the title that it has a comic book superhero theme. Since those are big these days, maybe it would get more press if it were subtitled “A Superhero Musical.”
Why do I bring this up? Because Aileen is doing the show again! The same group of teens that she did Chicago with last summer asked her to come back for another summer production, and they picked this show. I’m really proud of her for continuing to shine as a theater educator, in spite of the troubles these past couple of years have brought.
The show is going up this weekend at Pottsgrove High School, which is in Montgomery County, Pennsylvania, to the northwest of Philadelphia. Below is an article about it in the local paper.
This blog is probably not the best promotional platform in the world, but on the off-chance that one of my two readers other than my Mom is in the area, you should think about getting a ticket! You can do it at this link:
Considering how much I love to play tabletop board games, it’s a little odd that I haven’t posted about the subject so much on this blog. That’s partly because I started In the Zeitgeist amidst the political turmoil of 2016-17, and stayed focused on generations-based political and social analysis. There was a lot going on in my personal life to post about as well. This blog was meant to be part commentary, part diary, and I had a lot to say about what was happening around me, just not about what board games I was playing.
But believe me, throughout all of the troubles and changes of these times, I have been playing lots of board games. It is one of my favorite hobbies, one that I’m passionate about, and it’s a wonderful form of escapism and distraction from the real world. I am a very imaginative person, and love to immerse myself in a game setting and just imagine that I’m off in another realm, playing some other role. And I really enjoy strategy games that make you think, and solve problems.
In this post I’ll relate my gamer biography.
I honestly couldn’t tell you when I started playing board games. It must have been when I was very young, in the 1970s. As a Gen X kid, I would have been exposed to the classic board games of postwar America. I mean games like Monopoly, Clue, Careers, The Game of Life. If you’re from my generation, you played them too. Then at some point I got into the more nerdy strategy board games that were available in that time period. A major company of that era was Avalon Hill, which made board games such as Titan, Diplomacy, and Civilization. I played all of those games with my nerdy high school friends.
When I started college at Virginia Tech, I joined a club called “The Wargamer’s Club.” I met a bunch more nerdy gamers there, some of whom I am still in touch with after all these years. We played games such as Illuminati, Nuclear War, and Cosmic Encounter. These are all games that could be considered “old school.” They had rules that were a bit more chaotic and luck-based than is the norm in board games today. There is actually a significant rift between the style of these older games from American companies and the modern style that began in Europe in the 1990s. More on that in a bit.
Another game that was very popular in my college and immediate post-college days was Axis & Allies, a World War II based wargame. Some friends of mine and I were so obsessed with this game that we ended up expanding it with extra rules and creating our own maps for it, so that we didn’t get bored playing the same game on the same map over and over. The game itself has a great system, and now there are a myriad of versions and variants with different maps, focusing on specific theaters or time periods of the war. But back in the late 1980s and early 1990s we didn’t have these new versions, so we had to make our own.
In the mid 1990s I was still in my college town, working at the University’s Computing Center. It was there that I was first introduced to Eurogames, by a work colleague who started a lunch game day (we played every Wednesday). He introduced some of us at work to a new wave of board games that was coming out of Germany. The first one we played was “Die Siedler von Catan,” which translates to “The Settlers of Catan.” You may know it today as simply “Catan.” It has become quite popular in the United States, and today’s young players weren’t even born when it first came out!
We played other games coming out of Germany in this time period, such as Entdecker, El Grande, and Modern Art. We ordered our copies through a web site called The Game Cabinet, downloading translations of the rules in English, since the games came from Germany and usually only had German rules in them. We all got hooked on these new titles, and would put in big combined orders to save on shipping. I still have all these old German editions of the games in my collection, too.
What was so appealing about these new board games? Well, they tended to have more carefully balanced and streamlined rules than the older ones. There was less luck involved, and more structured play that always took you to an end game in a reasonable amount of time. There was also no player elimination, so everyone got to play all the way to the end. You were trying to optimize your score versus that of the other players, not necessarily trying to tear down what they were building up in a bid to be the last one standing, as it used to be done. This was the beginning of what became known as “Eurogames,” to distinguish them from the American style of games we had been used to.
Over the years since, there has been a veritable explosion of board games in this style. The hobby has taken off worldwide to heights unimaginable back then, and there are so many thousands of titles it boggles the mind. You might call it a board game Renaissance, and even the mainstream media has caught onto it. If you know me on social media, I’m sure you’ve seen all kinds of interesting board game pictures in my posts.
But before we get to the state of board games today, more of my board gamer biography. I left Virginia in 1996, and after a bit of wandering ended up in North Carolina. I met more people there who liked tabletop gaming; I guess it’s just inevitable when you have a certain mindset that you will meet likeminded people wherever you go. One game I remember that we liked a lot back then was Twilight Imperium, which is an epic space exploration and empire game featuring massive space battles. It was really more in the older style of board game or wargame, with rigid turn orders and intense conflict, and it could also take a long time to play. I guess the old style still had its appeal.
At some point in the 2000s I stopped playing games much, and in fact entered a dark period in my life, where I fell into deep depression. I became a complete recluse, never leaving the house except for necessary errands, which included seeing a psychiatrist. My psychiatrist recommended reviving my social life, and suggested that I might have some hobby that could be a way to meet people. Board games was an obvious choice. So, with much personal effort, I got myself back out there and started going to a local game store (“FLGS” is the conventional term) and my board gaming life picked up again. This would have been around 2007.
I met new people, discovered new board games, and even started going to board game conventions in the area. These are gatherings (like any other convention) where all you do is play board games for days on end. There are even bigger game conventions (I’m sure you’ve heard of them) which include other kinds of games, panels and guests, cosplay contests and merchant dealers – they’ve got it all! I’ve been to a few of those, but honestly I prefer a smaller local convention which is mostly people who know one another, where it’s easier to find a game to play and to focus on the gaming itself.
The mid-2000s would have been about the time that the board game hobby was really taking off, as I already mentioned. Meanwhile, I recovered from my mental health issues, bought a house, and progressed in my career. It was like my personal life and the board gaming world were sharing a trajectory of rising growth and prosperity. There was an endlessly flowing cornucopia of new board game titles, and ample opportunity to play them with different gaming groups. My game collection grew and grew as I picked up copies of the new games that I liked the most. I was now heavily into modern style board gaming as a hobby, though I pretty much stopped playing wargames, which I do sometimes miss.
In 2013, I attended my 30th year high school reunion, where I met up with my dear old friend, Aileen. We reunited in life, and started travelling a lot together. Much to my delight, she also likes to play board games. In fact, we had played games together back when we knew each other in high school. She came to some of the gaming conventions that I was already attending, and we brought games with us when we travelled, playing in the hotel lobbies or suites where we were staying. In 2018, I sold my house in North Carolina and moved up to Pennsylvania, where she lives.
Then, in 2020 when the pandemic hit, I moved in with her. We combined our board game collections, which at this point consists of many hundreds of titles. I do my best to keep them organized, by theme and by type of game (for example, abstract or wargame), and by size of box (since they store more easily that way).
We continue to play board games when we can, though not so much at conventions or game stores since the pandemic began (but just last weekend, we did go to our first game convention in over two years). Mostly Aileen and I play two player games. We’ve even dug out some copies of games that we played back when we first met as teenagers. For example, not too long ago we played the old classic, Stratego. Yes, we have the same exact copy of the game that we played together in high school!
I also play online sometimes with some of my North Carolina friends. A lot of board games, new and old, have digital implementations, easily accessible online. Sometimes you can play them for free, sometimes you have to buy them like any other computer program. I enjoy online play well enough, but much prefer sitting around the table, interacting in real life with people, and physically manipulating the components. There’s just something especially satisfying to me about that tactile and physical presence aspect of board gaming.
I’m very grateful to be living during this Golden Age of Board Gaming, even though I know I’ll never have the time for all the games that are out there. It’s enough to have time at all for the fleeting pleasures of life.
If you like board games, you probably should check out the web site BoardGameGeek, where you can learn about every board game ever made, and join an online community of board gamers who review, discuss, and share their experiences with board games. You can check out my user profile there to learn more about me, and even see our collection, which I maintain meticulously. I even made a GeekList (that’s a BGG thing) about that Axis & Allies variant that we played so much back in the early 90s. There’s a lot more I could write about my life of gaming, as this post hasn’t even touched on other kinds of games, such as tabletop roleplaying games or collectible card games, which I’ve also played a whole lot in my life. Who knows, they might be subjects of some future post.
Last Christmas we got a cool new board game, called “The Quacks of Quedlinburg.” Its theme is brewing potions, and its primary game mechanic is drawing ingredients out of a bag, trying to draw as many as possible to score the most points. But some ingredients, if you draw too many of them, will cause your potion to explode, costing you points. You don’t want that! Tension comes from the fact that you need to keep drawing to get points, but you might go too far, and – BOOM!
Good game design requires some feature like this to generate tension, to keep the game interesting. This particular mechanic, in game design terminology, is called “push your luck,” and it is a pretty reliable way to do it. But there’s another thing about this mechanic that I wanted to bring up: apparently some people have more luck to push than others do. I say that because Aileen wins the game every time we play!
We must have played half a dozen games by now, and every time, when she is drawing her ingredients, they come out in a nice friendly order and she scores a lot of points, whereas I draw the dangerous, exploding ingredients and have to carefully consider whether to keep going (push my luck) or settle for fewer points. I end up falling behind in points, and then complain to Aileen, “this game has no catchup mechanism,” to which she usually replies, “you only say that because you always lose.”
Aileen offers an interesting explanation for the disparity in our luck. She says she does well because she doesn’t care what she draws out of her bag, whereas I am motivated by fear when I draw, and so my anxious energy is affecting my outcome. It’s poisoning the potion, so to speak.
Could this be? Could one’s attitude about a random event actually affect the random outcome? This has been studied scientifically, by the parapsychologist Helmut Schmidt. He conducted experiments on mental influence on the results of random number generators (recorded on computer disk), and found a statistically significant deviation from chance expectancy. What’s fascinating is that an effect is shown even with prerecorded events, providing no one inspects the record before the subject attempts to influence the results.
But how can this happen? An answer lies in the primacy of consciousness model of the universe. In this model, mental reality manifests in parallel with physical reality. Mental objects of experience – thoughts, intentions – are quantum objects just like the physical ones that surround us in the material world. They come into existence in the same way that the physical world does – by the collapse of the quantum wave function by unitive consciousness, which is the fundamental ground of all being.
Going back to my game of Quacks, when I draw from my bag, unitive consciousness simultaneously collapses the wave function of my mental experience (carefree or anxiety-ridden) and the wave function of my physical draw from the bag (favorable or unfavorable by the game rules). In my individual ego-consciousness, I experience either exultation at a fortuitous draw or frustration at an unfortuitous one.
But the quantum dynamics of my mental experience – the meaning ascribed by my mind to the outcome of the random draw – is tangled up with the quantum dynamics of the physical draw itself. By worrying about a bad draw, I am skewing the probability distribution of the physical event. My expectation is biasing the result! That is how this is a case of “mind over matter.” I need to learn to be chill when I’m drawing my potion ingredients, to open my mind up to more possibilities.
This model even explains Schmidt’s strange finding that mental influence can affect an already recorded (but not observed) random number generation. The collapse of the wave function (“state vector” as the experimenter puts it) occurs in the moment of conscious observation, and no sooner, as implied by the famous double slit experiment. In other words, until the record on the computer disk is observed, its state is undetermined, just like that of Schrödinger’s cat.
You might not give much credence to the work of Helmut Schmidt, since he was a “parapsychologist,” a field which is generally considered to be pseudoscience. But haven’t you ever been playing a game with dice rolling and experienced the right number (or wrong number) come up just when you needed it (or dreaded it) the most? Maybe in a table top roleplaying game, where the story meaning is particularly entwined with the dice outcomes, where the fate of a beloved character hinges on a critical hit or miss, or on making or failing a saving throw. I know I’ve experienced it.
I’m sure we’ll play Quacks again, and I will try to release my fear and let the flow of good luck come to me. But I will have to fight my own nature. My competitive edge and my ego-identification with the outcome of random draws from a bag is what tangles me up, even though there are no real stakes in the game other than whether or not we’re having fun.
Where do I get this stuff? If you’re interested in learning more about primacy of consciousness as a model of reality, a good place to start is the book “The Self-Aware Universe” by Amit Goswami.
You’re Never Lost when You’re with Your Best Friend
This is one of my favorite pictures of Aileen (one of many favorite pictures of her), taken in a kind of makeshift maze at a Renaissance Faire in Pennsylvania some years ago. She’s peeking playfully at me from behind a maze wall. We’re having fun, even though a maze has danger associated with it. It’s a place where you might get lost. But what does that matter if you are with your best friend? When you’re with the one you are meant to be with, you can’t get lost. You don’t even have anywhere to go.
Aileen and I have been more or less constant companions for years now. It started when we reunited at our 30th year high school reunion. We saw more and more of each other after that, and I relocated to be nearer to her. Then the pandemic came and the circumstances put us even closer together as I moved into her house. It was a test of our relationship – could we stand each other day in and day out for years? Could I fit in with the rest of her family? Turned out we all could. The pandemic was easy on us.
The only thing is, Aileen doesn’t handle sitting around at home all the time quite as well as I do. She needs to have work to do, some project to be doing, or she goes crazy (she’ll tell you she was already crazy). The lockdowns really hurt her industry, which is theatre, and she had to find other work when she could get it. But now that we’re coming out on the other side of the pandemic (maybe) she is deluged with work again. She might be going a little crazy with too much to do! But I know she’s happy for it, and I’m always amazed by her commitment and by how much she can get done. We both keep as busy as we can with multiple projects, like we’re running out of time.
Today is Aileen’s birthday, and I wrote this post to share how much I appreciate her in my life. We’re a couple of old fools getting older together. Ten years ago I never would have thought this is where I’d be in life. But now it only seems natural. We’ve known one another and loved one another since we were crazy kids in high school. We don’t even remember meeting; one of our inside jokes is that we must have known each other forever. Depending on your spiritual perspective, this may well be true.
Happy Birthday to you, Aileen, my dearest friend and my partner in life. Here’s to many, many more years together forever.
If you follow me on social media, you may have noticed that a lot of my posts lately are about going to see high school musicals. What’s up with that?
In some ways, it’s just getting back to normal. Over the past decade or so, my BFF Aileen and I have been going see lots of shows – professional, community theater, and at schools. This was put on hold for a couple of years because of the pandemic. This spring season, theater is back! At most of the productions that we’ve seen lately, the director’s notes in the program or the curtain speech make a point that it’s the first live show in the space since 2020.
But there’s also a particular reason for going to all these high school shows. Starting this year, I am an adjudicator for the Philadelphia Independence Awards. That means that I’m not just watching, I am judging the performances and technical aspects of the shows, and providing constructive feedback. I am very grateful for this opportunity, which I’d like to think I earned through my excellent writing in the past, though I know that mostly I owe it to the recommendation of my friend Aileen.
In the years that I have been going to live theater with Aileen, I have learned that young people are just as capable and talented as adults. Seriously, we have seen some high school productions that were better than stuff we’ve seen on Broadway. As an educator, Aileen has always believed in teaching children that they can do anything they set their minds to, and the kids at the shows we’ve been seeing have certainly proved her point.
Looking forward to more shows in the weeks to come!