Next Generation Board Gaming

Next Generation Board Gaming

I saw an article just recently about the release of a new version of Scrabble, friendlier and less competitive than the original. The article title indicated that it was designed to appeal to the young generation, putting ‘less competitive’ and ‘inclusive’ in scare quotes, as though one should wonder why anyone would want such features in a board game. I encountered the article in the context of social media feeds where posters were mocking Gen Z and decrying this as “woke Scrabble.”

I gathered that these posters were Gen Xers, and that the editor who picked the title of the article probably is as well. My generation likes to pick on younger people for not being tough enough. But I don’t see what their problem is; this new Scrabble version, called “Scrabble Together,” seems like a perfectly cromulent game to me. To me, it’s simply part of a trend that’s been going on for years, where cooperative and team play games have grown in popularity. These games are suited for socializing in large groups, and I think they are a good fit for the peer personality of the Millennial generation.

As Neil Howe and William Strauss put it in Millennials Rising, this generation is special, sheltered, and team-oriented. A chiller version of Scrabble is perfect for a generation more interested in fitting in and playing it safe than in standing out and taking chances. In fact, Neil Howe identifies board gaming as one of many pastimes Millennials have favored as they have embraced youthful restraint, in contrast to the wild days of my generation’s youth.

The board gaming hobby has really taken off in the past couple of decades, as I have noted in other posts. I remember the very beginnings of the new wave of board games back in the 1990s, when Millennials were children. As the media caught on to the trend when Millennials became young adults, articles started appearing associating the board game revival with their generation. I’ve certainly enjoyed watching Millennials swarm into gaming conventions and game stores, and even sometimes feeling like the wise old guy teaching them a thing or two as we play a game together.

I would say that the board game revival belongs to both Millennials and Generation X, as this article by a Gen X board gamer describes. And in all fairness, the Boomer generation deserves credit for giving us many of the prominent designers of the tabletop games that are so popular today. But Millennials really have taken board gaming to a new level, folding the hobby in with social media and streaming video platforms, and adapting it to their mode of life.

It’s been quite remarkable to observe, and since board games are something of an obsession for me, I’m glad that it’s happened. I look forward to playing Scrabble Together some day, possibly chilling with some friendly Millennials at a game day hosted by a local craft brewery. ‘Cause all we’re trying to do here is get along and have a little fun.

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