Another Avalon Hill Game on the Top 10 List
Among the older games in my top 10 games list are several from the old school game company Avalon Hill. I’ve already posted about one of them on this blog. It was kind of inevitable for any nerdy gamer in the 70s or 80s who was into thoughtful strategy games to get caught up in this particular series. Another Avalon Hill game I played a good bit of in high school was Diplomacy, #9 on my list.
Diplomacy is a game of recreating the Great Power conflicts in Europe of the early 20th century, and had mechanics where you made alliances to support other players’ military campaigns. But the actual moves were written down secretly and simultaneously, which created an opportunity for backstabbing. It was a very tense and fun game for this reason.
In high school, we had a fun “live action” format (like PBEM before email) where one person would act as referee, handing out paper copies of the map’s current state to the players, and collecting everyone’s moves in written form. The moves were due once or twice a week, and if you didn’t turn them in or they were confusing to the ref, they would just revert to your units holding. The ref would calculate the new game state and hand out maps again. Our tools for making the maps were markers and photocopiers.
This was a great format because it meant that during the days when players were plotting their moves, they could easily meet in private to negotiate all their diplomatic shenanigans. Backstabbing was easier too because you could double-deal without the other players having any inkling of what you were doing, though there was always the chance for real life spying and eavesdropping to try to figure out what deals the other players were making. It was exciting and engaging and we got in a few games in my time in high school.
In college, I played with friends in the Wargamers Club, which was the only club I ever joined there. We only played Diplomacy around the table, but in a big room in the student center where people could meander off to the edges for their diplomatic discussions. It’s not as good a format as “live action,” but there were still shenanigans since you could talk to everyone whether or not you were actually coordinating with them, to disguise your true intentions. You could try to outsmart other players with deceitful negotiations, and the tension would build until you got to the glorious moment of a successful betrayal. Or you might suffer the ignominy of being betrayed yourself. Great fun.
One time I played a game that wasn’t so much fun, because some players didn’t seem to get the game. Really, they just played differently than what I was used to. I wrote a session report about it here: A Game without Double-Dealing, or, Don’t These Guys Know How to Play Diplomacy?
After college, I don’t think I ever played Diplomacy again. The closest game to it that I have played since then is A Game of Thrones (yes, based on the familiar series), which also has players coordinating moves and potentially backstabbing one another. I did have one great moment in Game of Thrones, which you can read about here: A Machiavellian Move in a Game of Thrones.
I’m not sure why I never played after school. The spirit of Diplomacy just wasn’t there in my new gaming circles, I guess, but I will always have fond memories of the game from my past.
8 thoughts on “Another Avalon Hill Game on the Top 10 List”
I have fond memories of those Diplomacy games also. Particular the meta-game of “You stabbed me in the back last game, so I’ll stab you in the back before you can do it to me in this game” LOL.
It’s such a coincidence that you brought up this game now – I am listening to a podcast that is a deep dive into the history of World War I [*] and the author just talked about how all of the alliances were very much like a game of Diplomacy!
[*] It’s called “Blueprint for Armageddon” and I recommend it highly: https://www.dancarlin.com/product/hardcore-history-50-55-blueprint-for-armageddon-series/
But fair warning – it’s 23 hours long!
Hey Brian! Glad to hear you have fond memories of playing with me (us). Do you remember who else might have played? And who ref’d? I think maybe Steve Niles but not sure who else.
And thanks for the podcast recommend – I will find those 23 hours to listen to it (probably while at work).
Marcus for sure. Maybe Ken Robel? I’ll poke Marcus – he has a better memory about those days than I do.
The main players that I remember that have not already been mentioned: Brian Cagle (the best player by far) , Steve Downy, and someone whose name I am blanking on. A year older than us. I went to GenCon with him. Scott Nolan.
Good to hear from you, Marcus. It’s been forever. Those names sound right. I went to GenCon with both Brian Cagle and Scott Nolan once, but must have been a different year than you.
Maybe we went the same year and just don’t remember who all went. Here are some highlights that I remember: Brian won the Snit’s Revenge tournament. We had a horrible run in a competitive D and D tournament. There was a cool game that was two books with WW1 fighter plane pictures and you would engage in a dog fight with your opponent.
I completely forgot about that Snit’s Revenge tourney. That WWI dogfighting book game was called “Ace of Aces”. They had a western gunfighting version too.
https://boardgamegeek.com/boardgamefamily/66/series-ace-of-aces-nova-game-designs/linkeditems/boardgamefamily
https://en.m.wikipedia.org/wiki/Ace_of_Aces_(picture_book_game)
I could swear I’ve seen it reappear recently, I think as a computer or cellphone game? They acknowledged the lineage.
That’s right, “Ace of Aces.” I remember how cool it was conceptually and how bad I was at playing it, as I did not understand how airplaines maneuvered.
Brian, you may have seen posts about the original edition (1981) being re-released (2025).
https://www.kickstarter.com/projects/mrbgames/ace-of-aces-powerhouse-series-deluxe-edition